Uncharted: The Lost Legacy is the latest in the Uncharted series published by Naughty Dog and Sony Computer Entertainment. If you’ve played Uncharted 4: A Thief’s End, you already know most of the mechanics in The Lost Legacy, but the story takes an interesting turn. With Nathan Drake now retired with Elena from the illegal life of a thief, The Lost Legacy brings us two new protagonists: Chloe and Nadine.
Of course, neither Chloe Frazer nor Nadine Ross is new to the players who have completed the story of Uncharted 4. Nadine Ross used to be the leader of the private army Shoreline, while Chloe Frazer is, just like Nate, a thief. We’ve seen Chloe before in Uncharted 2 and 3, and she is mentioned in Uncharted 4 but not seen.
WARNING: MAY CONTAIN SPOILERS!
Uncharted: The Lost Legacy ditched Nathan Drake?
That is correct. Nathan Drake does not appear at all in Uncharted: The Lost Legacy. He is, however, mentioned when Nadine and Chloe talk during a secret dialog halfway through the game. Nadine Ross asks Chloe about her relationship with Nathan and has a moment of disbelief when Chloe confirms she had a love relationship with him. Nadine and Nathan are sworn enemies since the events in Uncharted 4.
We do, however, get one of the Drakes. Sam Drake, Nathan’s brother, is the third protagonist of Uncharted: The Lost Legacy. He does not appear in the game until very late in the story when you have to save him from Asav, Nadine’s former partner. All through the game Sam and Nadine keep a very tense relationship. She makes jokes about killing him or leaving him for dead, with Chloe trying to calm them down. They really do act like children at times, but that adds to the charm of the game.
So who am I playing with? Chloe, Sam, or Nadine?
You’re playing with Chloe Frazer at all times. Nadine is always near you from the second half of the first chapter, all the way to the end. She may come to help in different scenarios (like moving crates or pushing things around with you), and she does fight and fights well. She can take down multiple enemies, sometimes barehanded. (WHAT?)
She’s also a good indicator for when the fight is over as she will often say “Okay, We’re clear” once you have managed to eliminate all hostile NPCs. Speaking of the NPCs, they are Asav’s army which is basically mostly Shorelines, now owned by Orca, Nadine’s former Lieutenant when she owned Shoreline.
Sam is also helpful, but he has minimal interaction with you through the chapters, and considering how late in the game you meet with him, he doesn’t play a crucial role. The game feels good with him around, but at times it does feel like he’s an afterthought.
Uncharted: The Lost Legacy Story Review
Uncharted: The Lost Legacy’s story is overall pretty interesting. Not as interesting as Uncharted 4’s story with Henry Avery, but hey, Uncharted: The Lost Legacy was supposed to be a DLC addon and not a game on its own. For what it is, it turned out well.
The story basically starts with Chloe Frazer, a thief who’s as passionate about artifacts and treasures as Nathan is. She now wants to find the fabled Tusk of Ganesh, an artifact about which very little is known. She can’t do this alone so she hires Nadine Ross to help her. They meet somewhere in India in a city that is an active warzone because that’s where Asav is currently. Apparently, Nadine has been tracking him for months but he is very unpredictable.
The girls manage to sneak into Asav’s apartment in the warzone to steal the Disc of Ganesh, an artifact that shows where the Tusk is. Of course, a cutscene ensues where Asav catches you redhanded, you perform a movie-level escape (of course), and your journey begins.
From there, it’s the classic Uncharted formula. A lot of traveling, a lot of climbing, tombs, and relics to check out, treasures to collect, and a crapload of Shoreliners to beat down. As always in Uncharted, the bad guys are always a step ahead of you by the time you reach the next important landmark in your expedition, so a lot of fight scenes are to be expected.
There is an interesting moment in the game when Nadine Ross learns that Chloe Frazer is actually working with Sam Drake on this as well, and he is currently working with Asav to try to fetch intel for Chloe. Needless to say that Nadine and Sam are not exactly friends after the events of Uncharted 4, so she punches Chloe in the jaw for lying to her and leaves on her own to find the Tusk.
Don’t worry though, a few hundred meters later you start another fight scene where you help Nadine beat down an APC and a crap ton of Shoreliners. The girls argue but then reconcile and continue on their own. It’s a nice spin on the story. Nadine’s personality can be annoying at times. She’s brutal and even cruel at times towards Chloe, but through the progression of the game the girls grow to care a lot for each other and they bond.
You do manage to get the Tusk of Ganesh. Uncharted is known for its nice and warm happy endings, but not for the lack of trying. As you progress towards the end of the game, the fights become more intense and the enemies more resilient. Asav is not particularly hard to beat down, but it does take some skill and some timed moves.
Positive aspects of Uncharted: The Lost Legacy
- The graphics. The game has superb graphics with massive open-world portions. The nature looks stunning and the motion is well captured and natural.
- The dialogs. No, but really. These two girls are amazing at making you laugh. Chloe is full of one-liners and the playful tension between Nadine and Sam only makes it better. The secret dialogs also contain a lot of references to the past games so you will find it welcoming if you played the full series.
- The weapons and the aim. My GOD, this game has a nice snap aim. It makes fighting the enemies pretty trivial if you’re in the easy mode. If you wanna concentrate on the story rather than high octane fights, as Chloe says, “Easy does it”.
- Overal story. For a game that was supposed to be an Uncharted 4 DLC, this is a fully-fledged game in all possible aspects. I think Naughty Dog forgot they were supposed to make it a DLC and just went apeshit on the game engine. The result is really Uncharted 5 with no problem whatsoever.
Negative aspects of Uncharted: The Lost Legacy
- The fights can feel repetitive, but this is a sin that all Uncharted series suffer from. Same thing over and over again. More and more powerful enemies. staying behind a cover helps, having a good assault rifle helps even more.
- Some chapters feel a bit too long for what they are. Especially the open-world ones where you have your 4×4 car and you push through muddy hills and valleys of India in search of the ruins of an old forgotten city. It’s not really that bad initially, but those chapters tend to have a lower reply value.
- Platinum trophy requires completing the game in “Crushing” difficulty which, yeah… no.
Pro tips for Uncharted: The Lost Legacy:
Collect the 11 Hoysala tokens and retrieve the Queen’s Ruby bracelet! The artifact will make a sound every time you are close to a treasure that you can collect for trophies on PlayStation or Xbox. It makes finding treasures very easy because it starts emitting sounds when you are near a hidden treasure, but the radius is pretty big.
You can only collect this and the Hoysala tokens in Chapter 4 “The Western Ghats”. It’s not part of the main story so it’s easy to miss it, but if you do take your time to collect all 11 tokens, the reward is, well, rewarding.
TIP: Once you collect the queen’s ruby, it appears on the table from the main menu too. It’s a nice easter egg.
The game is definitely worth buying if you enjoyed the other Uncharted games and it does feel like a proper full game, despite being a DLC. A lot of trophies to collect too, but do not expect a Platinum so easily.